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SOURCE Research and Markets
DUBLIN, December 26, 2013 /PRNewswire/ --
Research and Markets (http://www.researchandmarkets.com/research/hqpgk5/global_smart) has announced the addition of the "2013 Report on the International Smart Education & Learning Market " report to their offering.
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Nowadays there is an increasing influence of digital environment on youth, be it in form of internet, social media, or interactive games. With this rise in digital content, learning has become experiential and involves high levels of sensory encouragement. At the same time, processes and administrative tasks have increased the burden on teachers and management. Smart Education eases this burden, freeing our educators to focus on what they do best.
Smart Education or digital education market widely caters to the needs of national governments and international standard bodies, educators from all streams and from different levels, stakeholders for training and workforce skills.
The Smart Education and Learning Market report is segmented by products, learning modes, and applications. Smart Education and Learning market forecasts are provided for each region from 2012 to 2017.
Augmented Reality & Gesture Support are an additional upcoming accessibility option combined with products. In the long term, these are foreseen as disruptive technologies in the smart education market. Smart Education is in great demand as reflected in the growth of its products market such as hardware, software, services, and educational content. Services segment contributed maximum to the Smart Education and learning market.
The report focuses on a wide array of products specifically used for different applications in the smart education scenario, depending on their features and performance. The hardware product market is on the rise due to increase in the use of hardware such as Interactive White Board, Simulation Based Learning hardware. Whereas, the software side is driven by Learning Management Systems/ Learning Content Management Systems, Open Source software, Mobile education application. The main players in services sector are Portals, Learning Service Provider, support services, etc. The increase in product usage allows for adaptive learning programs, learning portfolios, collaborative technologies, and digital learning resources for teachers and students.
Key Topics Covered:
1.1 Key Take-Aways
1.2 Report Description
1.3 Markets Covered
1.5 Research Methodology
2 Executive Summary
3 Market Overview
3.1 Smart Education Market Definition
3.2 Market Segmentation
3.3 Ecosystem Of Smart Education
3.4 Transition Of Education Technology
3.5 Target Applications By Age Groups
3.6 Winning Imperatives
3.7 Burning Issue
4 Market Dynamics
5 Smart Education Market, By Products
5.4 Educational Content
6 Application Market
6.1 Pre K-12
6.2 Higher Education
6.3 Enterprise/Business Education
7 Learning Modes
7.1 Self-Paced E-Learning
7.2 Virtual Classrooms & Webinars
7.3 Mobile Learning
7.4 Collaboration-Based Learning
7.5 Social Learning
7.6 Simulation Based Learning
7.7 Game Based Learning
8 Geographic Analysis
8.1 North America
9 Competitive Landscape
9.2 Joint Ventures & Collaborations
9.3 Venture Capital & Funds
10 Industry Roadmap
10.1 Future Trends & Growth Opportunities
10.2 Technology & Market Roadmap
11 Company Profiles
For more information visit http://www.researchandmarkets.com/research/hqpgk5/global_smart
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